![]() XR SRP: The Scene View flickers when hovering over it with the cursorĢD: Improved the performance of creating a large number of Tile assets with the Tile Palette window.ĢD: Improved the performance of opening the Tile Palette window when the Tile Palette references a large number of Tile assets. Web Platform: "wasm-ld.exe" is not terminated when canceling a WebGL Build during the "Linking build.js (wasm)" phase Visual Effects: SDF Baking causes memory to be allocated that isn't deallocated when in Play Mode and in Builds Universal RP: Flickering orbs appear when using RenderTargetHandle ![]() UI Toolkit Framework: Cannot change scripts in Inspector window when in Debug mode RP Foundation: Crash on ScriptableRenderLoopJob when machine is left idle while the Editor is in Play mode Metal: Unable to maintain 120fps consistently in a near-empty scene on iPhone 13 Pro IL2CPP: Build argument doesn't get passed when exporting the project FrameDebugger: Frame Debugger VRAM memory leak
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